Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Flash Grenade

When detonated, a flash grenade releases a pulse of intense radiance.

Flash Grenade, Mk 1

Source Starfinder Core Rulebook pg. 178
Level 2; Price 120
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d4 rounds; 5 ft.)

Flash Grenade, Mk 2

Source Starfinder Core Rulebook pg. 178
Level 6; Price 620
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d4 rounds; 10 ft.)

Flash Grenade, Mk 3

Source Starfinder Core Rulebook pg. 178
Level 12; Price 4,800
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d6 rounds; 15 ft.)

Flash Grenade, Mk 4

Source Starfinder Core Rulebook pg. 179
Level 16; Price 24,300
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity drawn
Bulk L; Special explode (blinded 1d8 rounds; 20 ft.)